Game Animation Reel: I am responsible for all player-character and enemy animation in this reel. No motion capture was used on this project. Animation was created using Maya. I was also responsible for integrating these into the game using the Unreal Editor.
Narrative Animation Reel: I created all of the character and prop animation in this reel using Maya, with the following exceptions: - Alvin and The Chipmunks was created using Voodoo (R+H proprietary anim software) - The Chipmunk concert run cycles were pre-made cycles that I constrained to a motion path and then modified to climb up the mic stands.